/*
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 */
package FlyingType;

import Thing.Flying;

/**
 *
 * @author THINH
 */
public class Ball extends Flying{
    //constructor
    public Ball(){
        super();
    }
    
    public Ball(String pathImage, int frameWidth, int frameHeight, int[]frameSequence){
        super(pathImage, frameWidth, frameHeight, frameSequence);
    }
    
    //main func
    public void update(){
        //code here
        
        super.update();
    }
    
}
